It has been an incredible five years of playing alongside all of you in the Nexus I can’t wait to see what the next five brings,” Brett Crawford, lead designer on HotS, told GameDaily. “We are so incredibly grateful to our players. In the five years since, HotS never reached Dota 2 or League of Legends levels of success, but it has earned itself a respectable and passionate following. In June of 2015, Blizzard entered the MOBA sphere with Heroes of the Storm, a competitive multiplayer battler that features some of the most beloved characters from across the company’s stable of properties. Lead designer Brett Crawford talks about Activision Blizzard's restructuring, his inspirations in the MOBA genre, and the future of Heroes of the Storm.