Quay d’Orsay is powerful and also very different from every other starting bonus, and should be tried at least once.Ĭadre is an incredibly strong tactical bonus. By midgame all these strategic benefits will have trickled down to the tactical level. More requests also means you will have more money, be able to launch satellites sooner, and get research done faster. It is the only bonus that helps you acquire more Scientists and Engineers, and the only one that helps countries defend against panic. Special Warfare School is somewhere in between the other two in both the amount, and the timing. Xenological Remedies provides the most money, but it is spread out, and back loaded. Below I discuss a few of the most popular starting countries, grouping them into rough categories.īenefactor gives the least amount of money but you get it immediately. North America is the best starting continent, but any continent is manageable. Unfortunately, some countries have a great bonus (Australia, Russia) but are painfully far from their continent HQ, and that will sometimes mean a UFO is able to escape in March.
Its my favorite starting country, and I wrote a post all about it: Long War - Benefactor is the Best.īut there are many other starting countries that will add some variety to the game. I’m a big fan of starting in Mexico with the Wealthy Benefactor bonus.