There are a wide variety of triggers which can provoke NPC reactions: the personalities of nearby NPCs other NPCs' reactions proximity to objects, players or other NPCs and triggers related to crew functions and generated quests. When time dependency is listed, a time value of 0.0 corresponds with planetary midnight, and values above 0.0 represent how much of a planetary day has passed since the last planetary midnight (for example, at time 0.3, 30% of the planetary day has passed since the last planetary midnight).
Some reactions can only be performed at certain times of day. Many reactions cause the NPC to express a particular emotion, and some reactions cause the NPC to perform a physical action as well. Two subsets of these default characteristics, reactions and status messages, are explained in detail in the following sections.Īs the environment around an NPC changes, the NPC can express a reaction to some of these changes. All NPCs have some default characteristics which are often overridden by personality and NPC type to produce the final set of characteristics.